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hey
Wed May 25, 2011 10:53 am by IJames
miss you fuckers.

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To anyone who can hear this, proceed to forum for revival
Thu Feb 03, 2011 8:59 pm by The One Frohman
Better safe than sorry...better safe than sorry...

Now, me and Markymark are working towards reviving this clan.

Anyone who wants to join in, join in.

Any suggestions are welcome.

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 XGEN starwars map DONE!!

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crusader_
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PostSubject: XGEN starwars map DONE!!   Sun Mar 01, 2009 6:11 pm

I just sent Beast the final version with the last minute clan requests. I hope you guys like it.

OVERVIEW: This map is all about teamplay and strategy. The center snipehouse addition is a control point that you use for both offense and defense since you have a clear view of both lanes of travel. You are 50% closer to the enemy bunker so your sniping proficiency should increase (of course they can see you easier too so watch out).

XGEN snipehouse: There is a hidden XGEN clan snipe room at the top of the house, but it only fits two (one per lane). Put your best sniper here. Remember, anyone can come behind you when you are in here so be PARANIOD. Just like using camo, you may be hidden but not invincible. The main level has three rechargers and weapons. You will want your team to control this level as best as possible since it has the best 360 degree view. However, it offers little protection and can be assaulted from below easy.

TELEPORTS: There are NO teleports that go into the opposing base, so you have to earn it the old fashioned way, on foot with guns blazing. I did put a basement access in (like Hellhunter), again...defensive campers will need to watch their back.

I was thinking while making the map, it may work best if you split up your team in Offense, Defense, and snipe overlooks. Move your offense up to the elevated snipehouse and then attack in waves, some headon some up the basement side.

Have fun! Crusader
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Mortis
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PostSubject: Re: XGEN starwars map DONE!!   Sun Mar 01, 2009 8:23 pm

i do say sir i love u lol did awesome job man hope to see more maps soon u and zilla are da bomb when it comes to map makng.
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IJames
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PostSubject: Re: XGEN starwars map DONE!!   Sun Mar 01, 2009 11:07 pm

great job!

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Zanar
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PostSubject: Re: XGEN starwars map DONE!!   Sun Mar 01, 2009 11:17 pm

Nice! Cant wait, lalz.
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PostSubject: Re: XGEN starwars map DONE!!   Mon Mar 02, 2009 12:21 am

Crusader is great! He has certainly been the best guy I've met in this game yet. I also had the privledge of meeting him in person. We are very lucky to have him help us with our custom revision of the SW map. Thanks Cru!

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dj_womone
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PostSubject: Re: XGEN starwars map DONE!!   Mon Mar 02, 2009 3:02 am

full of win cheers santa cherry jocolor geek king farao tongue What a Face Cool Razz Very Happy Surprised clown Basketball albino bounce Wink cyclops I love you Smile afro

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Zanar
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PostSubject: Re: XGEN starwars map DONE!!   Mon Mar 02, 2009 3:48 am

W00t~! I tryed it out. Love it, but i get low low fps when I look at the runway.
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Mortis
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PostSubject: Re: XGEN starwars map DONE!!   Mon Mar 02, 2009 4:11 am

same here nothing my new graphics card wont be abe to handle soon hehe
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Zilla
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PostSubject: Re: XGEN starwars map DONE!!   Mon Mar 02, 2009 4:15 am

didnt notice it but i didnt have fraps on.

Then again i have a decent video card.

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Ziah
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PostSubject: Re: XGEN starwars map DONE!!   Thu Mar 26, 2009 11:23 am

This map is very interesting. First of all, nice work. The house in the sky was an awesome idea and I love it. The "safehouse" in the base and the new lifts were also pretty good. It's good that you're not just adding new shit to the map, but improving existing elements.

However, the underground runways, I dislike. But I guess it offers a good way to counter attack defensive base campers.

Also, textures are a little odd in terms of brightness, don't you think? I just think some of the textures are dark and some are bright and they contradict each other.

All in all, great map. Strange map name, though.

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PostSubject: Re: XGEN starwars map DONE!!   Thu Mar 26, 2009 2:30 pm

the kb xgen is done
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